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Daggerfall hand to hand
Daggerfall hand to hand









daggerfall hand to hand

You can use any weapon while blocking, but the advantage fists have is if you hit an enemy who *is* blocking, you can still freely move around during your recoil animation, which allows you to dodge counter-attacks. Stacking Weakness Spells on the other hand. And to be frank, weapons aren’t very good at this either. In general though, Hand to Hand is not powerful enough to deal with things like Goblin Warlords at High levels in a reasonable time frame, at least not without Mods. They also Damage Fatigue, which lowers the Damage that enemies deal to you. So what are fists good for? One advantage that they have is that the player can still move while blocking, which means that it’s very easy to counterattack people that get staggered. And then also consider that weapons can be Enchanted to deal additional damage, whereas fists can’t be. Compare this to the One Handed Sword Umbra, which deals about 30 Damage with 100 Strength/Skill (not including power attacks). The Max Damage you can expect to put out with Hand to Hand with 100 Strength/Skill is 11.5 (not including Power Attacks). Weapon damage in Oblivion in general is trash (compared to high-tier Poisons and Weakness + Damage spells that is), but this particularly the case with Hand to Hand.











Daggerfall hand to hand